276°
Posted 20 hours ago

Games Workshop - Warhammer Age of Sigmar - Skaven Clanrats

£16.22£32.44Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

Affordable unconditional Battleline and a decent screen. Never expect much from Clanrats and you will never be disappointed by them. 4. Grey Seer on Screaming Bell Loyalty: Lords have different loyalty levels, which can cause them to take their army and rebel against you. The entire infrastructure of the Under-Empire is run by slave labour. Skavenslaves perform all menial tasks, including mining, tunnelling, and food production. In lean times, they themselves become the food. The majority of slaves are Skaven born into bondage, the lowest class of a hierarchical society. Their ranks swell as rival clans are captured during internecine wars. At times, even non-Skaven become slaves, although few other mortal races last long under the whips of the ratmen overseers. [1a]

Quivering Bulk – +1 to your rolls on the avalanche of flesh. Avalanche is an ability that does mortal wounds depending on the roll you do, starting on a 2+ and degrading to a 5+. So this is mostly helping a wounded Hell Pit push damage through. You get to reroll this dice if you charge on the base scroll, so this ends up not being that worth it. OK, they do essentially no meaningful damage and are a single wound sat behind a 5+ save so die in droves, and will then self-destruct with their bravery 4 but the latter is something the army does have ways of working around. Otherwise, 100 points for 20 bodies with those little extra rules is a brilliant deal. Whilst the Skaven book does have lots of exciting ways of filling battleline, do not forget about the humble Clanrat. Clanrats can be summoned through both The Menace Below and the spells of the Plague Priest. As summoned units, they can be freely sacrificed to buy time or surround the enemy. As with all summoned units, summoned Clanrats will degrade over time, meaning that it is pointless to try and keep them alive.Shadowmaster – Stops your general from being targeted by missile weapons if they’re more than 9” from the enemy. The Deceiver has this on their warscroll and Deathmasters can deploy inside your units, so the very specific niche for this ability is if you want to deploy your Deathmaster on the board (and then presumably teleport them via gnawhole or Skitterleap) and you are too high drop to be able to protect them from ranged alpha strikes. It’s very niche, but it’s there if that’s what you want to do.

Chained Ones - The Chained Ones were the hardy survivors of those Warlord Clans that once challenged Clan Pestilens.

Infamously one of the most real money expensive non-hero units in the whole game due to being a unit taken in fives and sold as single, expensive, models. Outside of this rep, they’re hobgrots on steroids. You get five of them for kind of cheap, and they get a single 9” range shot with rend -2 and d3 damage. The underground cities will remain hidden for a long time if you are not too greedy with them early on. Just extend first the influence and ambush weaker armies before sending the Skaven steamroller! Master of Rot and Ruin – A nice and simple +1 to chanting rolls. This directly competes with the High Priest generic command trait, and which you choose will depend on the specifics of the rest of your list. If you’re looking to trigger great plagues then the +1 is slightly better at that than the reroll with no other effects in play. If you have another source of +1 then the reroll becomes slightly better. Work out your total number of +1s and then bust open a dice probability calculator.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment